Difference between revisions of "LibPDL Research"

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(fixed char *)
 
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This is not complete. Things seem to fail if you don't SetOrientation first... still need to investigate these more.
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This is probably not complete. Discovered using trial and error with gdb and objdump
  
  
 
  // Orientation: 0=bottom, 1= right, 2=top, 3=left
 
  // Orientation: 0=bottom, 1= right, 2=top, 3=left
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// Note: this controls the notification popup location, it does not flip location 0,0
 
  int PDL_SetOrientation(int Orientation);
 
  int PDL_SetOrientation(int Orientation);
 
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  // portnum is number of port, enabled is 0 or 1
 
  // portnum is number of port, enabled is 0 or 1
 
  int PDL_SetFirewallPortStatus(int portnum, int enabled);
 
  int PDL_SetFirewallPortStatus(int portnum, int enabled);
 
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  // note: something needs to be larger than 63, not sure what it controls right now
 
  // note: something needs to be larger than 63, not sure what it controls right now
  // but anything above 64 will fill the buffer with the device nduid
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  // sizeofbuffer >= 63
  int PDL_GetUniqueID(char * buffer, int something);
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  int PDL_GetUniqueID(char * buffer, int sizeofbuffer);
 
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  //sets buffer to device name, returns 0 on success...  
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  //sets buffer to device name, returns 0 on success...
  int PDL_GetDeviceName(char * buffer);
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  int PDL_GetDeviceName(char * buffer, int sizeofbuffer);
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//Opens web browser and points it to url
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int PDL_LaunchBrowser(char * url);
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//Opens an email pre-populated with subject and text
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int PDL_LaunchEmail(char * subject, char * text);
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//fills buffer with language string (example: en_US)
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int PDL_GetLanguage(char * buffer, int sizeofbuffer);
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//Sends {'appName': 'com.palm.pdl', 'isPlaying': %s} where %s is true or false to luna://com.palm.mediaevents/notifyPlayingStatusChange
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//true=1, false=0
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int PDL_NotifyMusicPlaying(int enable);
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 +
//Cleans things up, haven't fully traced everything it's doing yet
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int PDL_Quit();
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 +
//Cleans things up, haven't fully traced everything it's doing yet
 +
int PDL_LSCall(char * arg1, char * arg2);
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//The Following are WebOS hooks in SDL, I'm not sure exactly what they control or where yet, it's just passed directly to SDL
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//Enables/Disables Screen Timeouts
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int PDL_ScreenTimeoutEnable(int enable);
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 +
//Enables/Disables Notifications
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void PDL_BannerMessagesEnable(int enable);
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 +
//Enables/Disables Custom Pause UI
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void PDL_CustomPauseUiEnable(int enable);
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 +
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// I think most of the keys are passed to SDL_GetKeyName, but the following are PDL specific?
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// 229 = gesture forward
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// 231 = gesture area
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// 27 = gesture back
 +
char * PDL_GetKeyName(int key);

Latest revision as of 22:23, 28 January 2010

This is probably not complete. Discovered using trial and error with gdb and objdump


// Orientation: 0=bottom, 1= right, 2=top, 3=left
// Note: this controls the notification popup location, it does not flip location 0,0
int PDL_SetOrientation(int Orientation);

// portnum is number of port, enabled is 0 or 1
int PDL_SetFirewallPortStatus(int portnum, int enabled);

// note: something needs to be larger than 63, not sure what it controls right now
// sizeofbuffer >= 63
int PDL_GetUniqueID(char * buffer, int sizeofbuffer);

//sets buffer to device name, returns 0 on success...
int PDL_GetDeviceName(char * buffer, int sizeofbuffer);

//Opens web browser and points it to url
int PDL_LaunchBrowser(char * url);

//Opens an email pre-populated with subject and text
int PDL_LaunchEmail(char * subject, char * text);

//fills buffer with language string (example: en_US)
int PDL_GetLanguage(char * buffer, int sizeofbuffer);

//Sends {'appName': 'com.palm.pdl', 'isPlaying': %s} where %s is true or false to luna://com.palm.mediaevents/notifyPlayingStatusChange
//true=1, false=0
int PDL_NotifyMusicPlaying(int enable);

//Cleans things up, haven't fully traced everything it's doing yet
int PDL_Quit();

//Cleans things up, haven't fully traced everything it's doing yet
int PDL_LSCall(char * arg1, char * arg2);

//The Following are WebOS hooks in SDL, I'm not sure exactly what they control or where yet, it's just passed directly to SDL

//Enables/Disables Screen Timeouts
int PDL_ScreenTimeoutEnable(int enable);

//Enables/Disables Notifications
void PDL_BannerMessagesEnable(int enable);

//Enables/Disables Custom Pause UI
void PDL_CustomPauseUiEnable(int enable);


// I think most of the keys are passed to SDL_GetKeyName, but the following are PDL specific?
// 229 = gesture forward
// 231 = gesture area
// 27 = gesture back
char * PDL_GetKeyName(int key);