Difference between revisions of "Application:ScummVM"

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== Building ScummVM ==
 
== Building ScummVM ==
  
Assuming that you have installed the Scratchbox2 cross compiling environment as described in [[ScratchBox2 cross compiling with SDL| the Scratchbox2 page]] then all you will have to do is go to that install and:  
+
Assuming that you have installed the Scratchbox2 cross compiling environment as described in [[WebOS Internals PDK]] then all you will have to do is go to that install and:  
  
 
  cd /srv/preware/cross-compile/packages/scummvm
 
  cd /srv/preware/cross-compile/packages/scummvm

Revision as of 07:32, 8 January 2010

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ScummVM - Version: 1.0.0

Summary

Tux as Zombie.png

ScummVM is a collection of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system (the VM in the name stands for virtual machine), it now also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft.

ScummVM is a reimplementation of the part of the software used to interpret the scripting languages such games used to describe the game world rather than emulating the hardware the games ran on; as such, ScummVM allows the games it supports to be played on platforms other than those for which they were originally released. ScummVM was originally written by Ludvig Strigeus.

Wikipedia entry on scummVM

scummVM project homepage

Status

License

Released under the terms of the GNU General Public License, ScummVM is free software.

Operating notes

Limitations

Known bugs

Installing ScummVM

Building ScummVM

Assuming that you have installed the Scratchbox2 cross compiling environment as described in WebOS Internals PDK then all you will have to do is go to that install and:

cd /srv/preware/cross-compile/packages/scummvm
make build

Repository