Difference between revisions of "LibPDL Research"

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Line 4: Line 4:
 
  // Orientation: 0=bottom, 1= right, 2=top, 3=left
 
  // Orientation: 0=bottom, 1= right, 2=top, 3=left
 
  int PDL_SetOrientation(int Orientation);
 
  int PDL_SetOrientation(int Orientation);
 
+
 
  // portnum is number of port, enabled is 0 or 1
 
  // portnum is number of port, enabled is 0 or 1
 
  int PDL_SetFirewallPortStatus(int portnum, int enabled);
 
  int PDL_SetFirewallPortStatus(int portnum, int enabled);
 
+
 
  // note: something needs to be larger than 63, not sure what it controls right now
 
  // note: something needs to be larger than 63, not sure what it controls right now
 
  // but anything above 64 will fill the buffer with the device nduid
 
  // but anything above 64 will fill the buffer with the device nduid
 
  int PDL_GetUniqueID(char * buffer, int something);
 
  int PDL_GetUniqueID(char * buffer, int something);
 
+
 
  //sets buffer to device name, returns 0 on success...  
 
  //sets buffer to device name, returns 0 on success...  
 
  int PDL_GetDeviceName(char * buffer);
 
  int PDL_GetDeviceName(char * buffer);

Revision as of 22:42, 27 January 2010

This is not complete. Things seem to fail if you don't SetOrientation first... still need to investigate these more.


// Orientation: 0=bottom, 1= right, 2=top, 3=left
int PDL_SetOrientation(int Orientation);

// portnum is number of port, enabled is 0 or 1
int PDL_SetFirewallPortStatus(int portnum, int enabled);

// note: something needs to be larger than 63, not sure what it controls right now
// but anything above 64 will fill the buffer with the device nduid
int PDL_GetUniqueID(char * buffer, int something);

//sets buffer to device name, returns 0 on success... 
int PDL_GetDeviceName(char * buffer);